playground:shadow
Différences
Ci-dessous, les différences entre deux révisions de la page.
| Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
| playground:shadow [2017/05/06 00:10] – falsam | playground:shadow [2023/03/15 15:49] (Version actuelle) – modification externe 127.0.0.1 | ||
|---|---|---|---|
| Ligne 1: | Ligne 1: | ||
| + | **03-Shadow.sb** | ||
| + | |||
| + | [[http:// | ||
| + | |||
| + | <file purebasic 03-Shadow.sb> | ||
| + | ; | ||
| + | |||
| + | EnableExplicit | ||
| + | |||
| + | IncludeFile " | ||
| + | |||
| + | Global Camera, Light0, Light1, Plane, Sphere, MatPlane, MatSphere, ShadowGenerator | ||
| + | |||
| + | Declare LoadGame() | ||
| + | Declare RenderGame() | ||
| + | |||
| + | UseModule BJS | ||
| + | |||
| + | InitEngine(@LoadGame()) | ||
| + | |||
| + | Procedure LoadGame() | ||
| + | If CreateScene() | ||
| + | | ||
| + | ;Camera & Light | ||
| + | Camera | ||
| + | Light0 | ||
| + | Light1 | ||
| + | | ||
| + | ;Object | ||
| + | Plane = CreateGround(" | ||
| + | | ||
| + | Sphere | ||
| + | MoveMesh(Sphere, | ||
| + | | ||
| + | ;Material | ||
| + | MatPlane = CreateMaterial(" | ||
| + | ScaleMaterial(MatPlane, | ||
| + | | ||
| + | MatSphere = CreateMaterial(" | ||
| + | | ||
| + | ;Apply material | ||
| + | SetMaterial(Plane, | ||
| + | SetMaterial(Sphere, | ||
| + | | ||
| + | ;Shadows (Create Shadow Generator) | ||
| + | InitShadow(Light0) | ||
| + | ShadowEmitter(Sphere) | ||
| + | RenderShadows(Plane) | ||
| + | | ||
| + | RenderLoop(@RenderGame()) | ||
| + | EndIf | ||
| + | EndProcedure | ||
| + | |||
| + | Procedure RenderGame() | ||
| + | RotateMesh(Sphere, | ||
| + | RenderWorld() | ||
| + | EndProcedure | ||
| + | |||
| + | </ | ||
| + | |||
