playground:water
Différences
Ci-dessous, les différences entre deux révisions de la page.
| Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
| playground:water [2017/05/06 15:39] – falsam | playground:water [2023/03/15 15:49] (Version actuelle) – modification externe 127.0.0.1 | ||
|---|---|---|---|
| Ligne 1: | Ligne 1: | ||
| + | **09-Water.sb** | ||
| + | [[http:// | ||
| + | |||
| + | <file purebasic 09-water.sb> | ||
| + | ; | ||
| + | |||
| + | EnableExplicit | ||
| + | |||
| + | IncludeFile " | ||
| + | |||
| + | Global Camera, Light, Sky, Ground, GroundTex, GroundMat, Water | ||
| + | |||
| + | Declare LoadGame() | ||
| + | Declare RenderGame() | ||
| + | |||
| + | UseModule BJS | ||
| + | |||
| + | InitEngine(@LoadGame()) | ||
| + | |||
| + | Procedure LoadGame() | ||
| + | If CreateScene() | ||
| + | | ||
| + | ;Camera & Light | ||
| + | Camera = CreateCamera(" | ||
| + | CameraBodySize(Camera, | ||
| + | | ||
| + | Light = CreateLight(" | ||
| + | | ||
| + | ;SkyBox | ||
| + | Sky = SkyBox(" | ||
| + | | ||
| + | ;Ground | ||
| + | Ground = CreateGround(" | ||
| + | GroundTex = LoadTexture(" | ||
| + | GroundMat = CreateMaterial(" | ||
| + | SetMaterialTexture(GroundMat, | ||
| + | ScaleMaterial(GroundMat, | ||
| + | SetMeshMaterial(Ground, | ||
| + | MoveMesh(Ground, | ||
| + | | ||
| + | ;Water | ||
| + | Water = CreateWater(" | ||
| + | | ||
| + | WaterRenderList(Water, | ||
| + | WaterRenderList(Water, | ||
| + | | ||
| + | RenderLoop(@RenderGame()) | ||
| + | EndIf | ||
| + | EndProcedure | ||
| + | |||
| + | Procedure RenderGame() | ||
| + | RenderWorld() | ||
| + | EndProcedure | ||
| + | </ | ||
