playground:water
Différences
Ci-dessous, les différences entre deux révisions de la page.
| Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
| playground:water [2017/05/09 02:30] – falsam | playground:water [2023/03/15 15:49] (Version actuelle) – modification externe 127.0.0.1 | ||
|---|---|---|---|
| Ligne 10: | Ligne 10: | ||
| IncludeFile " | IncludeFile " | ||
| - | Global Camera, Light, Sky, Ground, GroundMat, Water | + | Global Camera, Light, Sky, Ground, GroundTex, GroundMat, Water |
| Declare LoadGame() | Declare LoadGame() | ||
| Ligne 23: | Ligne 23: | ||
| | | ||
| ;Camera & Light | ;Camera & Light | ||
| - | Camera = CreateCamera(" | + | Camera = CreateCamera(" |
| CameraBodySize(Camera, | CameraBodySize(Camera, | ||
| | | ||
| - | Light = CreateLight(" | + | Light = CreateLight(" |
| | | ||
| ;SkyBox | ;SkyBox | ||
| Ligne 33: | Ligne 33: | ||
| ;Ground | ;Ground | ||
| Ground = CreateGround(" | Ground = CreateGround(" | ||
| - | | + | |
| + | GroundMat = CreateMaterial(" | ||
| + | SetMaterialTexture(GroundMat, | ||
| ScaleMaterial(GroundMat, | ScaleMaterial(GroundMat, | ||
| - | | + | |
| MoveMesh(Ground, | MoveMesh(Ground, | ||
| | | ||
playground/water.1494289848.txt.gz · Dernière modification : 2023/03/15 15:51 (modification externe)
