playground:importscene
Différences
Ci-dessous, les différences entre deux révisions de la page.
Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédenteDernière révisionLes deux révisions suivantes | ||
playground:importscene [2017/04/30 20:38] – falsam | playground:importscene [2017/05/28 16:59] – falsam | ||
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Ligne 1: | Ligne 1: | ||
+ | **06-ImportScene.sb** | ||
+ | |||
+ | {{ wiki: | ||
+ | |||
+ | [[http:// | ||
+ | |||
+ | |||
+ | <file purebasic 06-importscene.sb> | ||
+ | ;Babylon.js for SpiderBasic : Import Scene | ||
+ | |||
+ | EnableExplicit | ||
+ | |||
+ | IncludeFile " | ||
+ | |||
+ | Global Scene, Camera, Light, Ground, GrassMat | ||
+ | |||
+ | Declare LoadGame() | ||
+ | Declare RenderGame() | ||
+ | |||
+ | UseModule BJS | ||
+ | |||
+ | InitEngine(@LoadGame()) | ||
+ | |||
+ | Procedure OnLoad(Name.s, | ||
+ | If Name = " | ||
+ | | ||
+ | ScaleMesh(Mesh, | ||
+ | MoveMesh(Mesh, | ||
+ | RenderLoop(@RenderGame()) | ||
+ | EndIf | ||
+ | EndProcedure | ||
+ | |||
+ | Procedure LoadGame() | ||
+ | Scene = CreateScene() | ||
+ | | ||
+ | If Scene | ||
+ | Camera = CreateCamera(" | ||
+ | Light = CreateLight(" | ||
+ | | ||
+ | Ground = CreateGround(" | ||
+ | GrassMat = CreateMaterial(" | ||
+ | ScaleMaterial(GrassMat, | ||
+ | SetMaterial(Ground, | ||
+ | ImportScene(" | ||
+ | EndIf | ||
+ | EndProcedure | ||
+ | |||
+ | Procedure RenderGame() | ||
+ | RenderWorld() | ||
+ | EndProcedure | ||
+ | </ | ||
+ | |||
playground/importscene.txt · Dernière modification : 2023/03/15 15:49 de 127.0.0.1