playground:shadow
Différences
Ci-dessous, les différences entre deux révisions de la page.
Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédenteProchaine révisionLes deux révisions suivantes | ||
playground:shadow [2017/05/09 00:49] – falsam | playground:shadow [2017/05/31 00:51] – falsam | ||
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Ligne 1: | Ligne 1: | ||
+ | **03-Shadow.sb** | ||
+ | |||
+ | [[http:// | ||
+ | |||
+ | <file purebasic 03-Shadow.sb> | ||
+ | ; | ||
+ | |||
+ | EnableExplicit | ||
+ | |||
+ | IncludeFile " | ||
+ | |||
+ | Global Camera, Light0, Light1, Plane, Sphere, MatPlane, MatSphere, ShadowGenerator | ||
+ | |||
+ | Declare LoadGame() | ||
+ | Declare RenderGame() | ||
+ | |||
+ | UseModule BJS | ||
+ | |||
+ | InitEngine(@LoadGame()) | ||
+ | |||
+ | Procedure LoadGame() | ||
+ | If CreateScene() | ||
+ | | ||
+ | ;Camera & Light | ||
+ | Camera | ||
+ | Light0 | ||
+ | Light1 | ||
+ | | ||
+ | ;Object | ||
+ | Plane = CreateGround(" | ||
+ | | ||
+ | Sphere | ||
+ | MoveMesh(Sphere, | ||
+ | | ||
+ | ;Material | ||
+ | MatPlane = CreateMaterial(" | ||
+ | ScaleMaterial(MatPlane, | ||
+ | | ||
+ | MatSphere = CreateMaterial(" | ||
+ | | ||
+ | ;Apply material | ||
+ | SetMaterial(Plane, | ||
+ | SetMaterial(Sphere, | ||
+ | | ||
+ | ;Shadows (Create Shadow Generator) | ||
+ | InitShadow(Light0) | ||
+ | ShadowEmitter(Sphere) | ||
+ | RenderShadows(Plane) | ||
+ | | ||
+ | RenderLoop(@RenderGame()) | ||
+ | EndIf | ||
+ | EndProcedure | ||
+ | |||
+ | Procedure RenderGame() | ||
+ | RotateMesh(Sphere, | ||
+ | RenderWorld() | ||
+ | EndProcedure | ||
+ | |||
+ | </ | ||
+ | |||
playground/shadow.txt · Dernière modification : 2023/03/15 15:49 de 127.0.0.1